
PERSONAL PROJECTS
Projects that I have developed specifically for my Portfolio as part of my specialization course at The Game Assembly
COLLABORATIVE PROJECTS
Full game experiences made at The Game Assembly working tightly together with Programmers, Artists & Procedural Artists
These games run on commercial game engines, in-house game engines, or contemporary game engines that we as a group construct from scratch
"Combat Encounter"
Focus: Level Design, Blockout, Combat, Lighting

"Streaming World"
Focus: World Streaming, Level Design

"The Bridge"
Focus: Composition

"The Sniper"
Focus: Composition

"Graphics Exam"
Focus: Blender Asset Creation, Blockout & Composition

"Break In"
Focus: Node Scripting in Unreal Engine's Blueprints, Level Design

"Tutorial"
Focus: Onboarding the Player, Level Design

"Farming Simulator"
Focus: Node Scripting in Unreal Engine's Blueprints
"Dungeon"
Focus: Node Scripting in Unreal Engine's Blueprints, Set Dressing, Composition

"The Hub"
Focus: Set Dressing

"Village"
Focus: Blender Asset Creation, Composition














































